C++ Programming Essentials
Learn C++ from fundamentals to OOP concepts, STL, and project development with hands-on practice and industry-focused learning.
Level : Intermediate
Duration :90 hrs
Rating : 4.9/5
Language : C++
Activate this Course for :
₹ 3999
3999
Activate this Course for :
₹ 4999
4999
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C++ Programming Essentials Course Overview
Understand C++ syntax, data types, functions, and memory handling
Master OOP concepts including classes, inheritance, and polymorphism
Explore templates, exception handling, and operator overloading
Work with STL containers like vectors, maps, and iterators
Build real-world OOP-based projects using industry-relevant practices
This Course Includes
Certification After completing the courses
We Provides 24/7 Dedicated Forum Support
Accessing to AI tools to enhance coding skills
Course Contents
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1.1.History of C++
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1.2.Structure of a program
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1.3.Compiling and running
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1.4.C++ vs C features
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1.1.History of C++
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1.2.Structure of a program
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1.3.Compiling and running
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1.4.C++ vs C features
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2.1.Primitive types, modifiers
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2.2.Variable declarations
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2.3.Type conversions
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2.1.Primitive types, modifiers
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2.2.Variable declarations
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2.3.Type conversions
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3.1.Arithmetic, relational, logical, assignment
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3.2.Bitwise, compound, increment/decrement
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3.1.Arithmetic, relational, logical, assignment
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3.2.Bitwise, compound, increment/decrement
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4.1.Conditional statements: if, if-else, switch
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4.2.Loops: for, while, do-while
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4.3.Break and continue
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4.1.Conditional statements: if, if-else, switch
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4.2.Loops: for, while, do-while
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4.3.Break and continue
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5.1.Function declaration/definition
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5.2.Function overloading
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5.3.Scope rules, recursion
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5.1.Function declaration/definition
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5.2.Function overloading
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5.3.Scope rules, recursion
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6.1.1D and 2D arrays
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6.2.Passing arrays to functions
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6.3.Multidimensional arrays
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6.1.1D and 2D arrays
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6.2.Passing arrays to functions
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6.3.Multidimensional arrays
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7.1.C-style strings vs string class
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7.2.Common string operations
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7.3.String manipulation
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7.1.C-style strings vs string class
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7.2.Common string operations
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7.3.String manipulation
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8.1.Pointers basics
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8.2.References vs pointers
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8.3.Dynamic allocation using new/delete
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8.1.Pointers basics
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8.2.References vs pointers
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8.3.Dynamic allocation using new/delete
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9.1.Class declaration and definition
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9.2.Access specifiers
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9.3.Creating and using objects
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9.1.Class declaration and definition
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9.2.Access specifiers
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9.3.Creating and using objects
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10.1.Default, parameterized, copy constructors
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10.2.Destructor behavior
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10.1.Default, parameterized, copy constructors
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10.2.Destructor behavior
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11.1.Getter and setter methods
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11.2.Use of private members
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11.1.Getter and setter methods
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11.2.Use of private members
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12.1.Single, multiple, multilevel inheritance
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12.2.Constructor chaining
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12.3.Access control in inheritance
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12.1.Single, multiple, multilevel inheritance
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12.2.Constructor chaining
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12.3.Access control in inheritance
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13.1.Function overriding
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13.2.Virtual functions and vtables
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13.3.Pure virtual functions and abstract classes
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13.1.Function overriding
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13.2.Virtual functions and vtables
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13.3.Pure virtual functions and abstract classes
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14.1.Unary and binary operator overloading
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14.2.Friend functions
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14.3.Restrictions on overloading
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14.1.Unary and binary operator overloading
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14.2.Friend functions
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14.3.Restrictions on overloading
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15.1.Function templates
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15.2.Class templates
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15.3.Template specialization
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15.1.Function templates
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15.2.Class templates
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15.3.Template specialization
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16.1.Using fstream
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16.2.Reading and writing files
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16.3.Binary vs text modes
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16.1.Using fstream
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16.2.Reading and writing files
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16.3.Binary vs text modes
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17.1.Try, catch, throw syntax
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17.2.Standard exception classes
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17.3.Custom exceptions
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17.1.Try, catch, throw syntax
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17.2.Standard exception classes
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17.3.Custom exceptions
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18.1.Vectors, Lists, Stacks, Queues
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18.2.Maps, Sets
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18.3.Iterators and algorithms
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18.1.Vectors, Lists, Stacks, Queues
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18.2.Maps, Sets
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18.3.Iterators and algorithms
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19.1.Designing an OOP-based project
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19.2.Code review and documentation
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19.3.Presentation and evaluation
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19.1.Designing an OOP-based project
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19.2.Code review and documentation
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19.3.Presentation and evaluation
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